by Gregory Benford ; Larry Niven ‧ RELEASE DATE: Oct. 16, 2012
BDO or BSO, there’s nothing wrong with the hardware; it’s the wetware that’s disappointingly deficient.
The first full-length collaboration from Niven (Fate of Worlds, 2012, etc.) and Benford (The Sunborn, 2005, etc.), featuring a science-fiction trope, the Big Dumb Object—or, as the authors distinguish it, a Big Smart Object since it’s dynamically stable, as opposed to passively stable like Niven’s BDO, Ringworld.
A sublight-speed starship heading for a habitable planet encounters an astonishingly vast structure: a bowl-shaped construct like a Dyson hemisphere, with a habitable interior surface larger in area than millions of Earths. Even more amazing, this Bowl is being steered towards the same destination as the starship, using an entire star as its engine! The starship needs supplies, so a landing party goes down to investigate. While attempting to gain ingress, the explorers become separated. One group, led by biologist Beth Marble, is captured by the structure’s alien controllers, taught to communicate and interrogated. The other group, under Beth’s partner, biologist Cliff Kammash, escapes into the Bowl’s habitable interior, only to be pursued relentlessly by birdlike aliens. We learn from Memor, the chief alien investigator, that the Bowl has been wandering the galaxy for millions of years, capturing and enslaving other intelligent species and incorporating them into the Bowl’s complex ecology—and their debate soon narrows into whether to domesticate the humans or simply exterminate them. There’s plenty of gosh-wow value in the exploration of the object itself, while the plot develops along conventional lines. Unfortunately, the humans lack personalities, their interactions remain soap-operatic, and the quality of the writing reflects this. The aliens come across as too dimwitted and sluggish for the sophisticated technology they evidently control, although this may be intentional: A sequel, Shipstar, is promised.
BDO or BSO, there’s nothing wrong with the hardware; it’s the wetware that’s disappointingly deficient.Pub Date: Oct. 16, 2012
ISBN: 978-0-7653-2841-0
Page Count: 416
Publisher: Tor
Review Posted Online: Sept. 1, 2012
Kirkus Reviews Issue: Oct. 1, 2012
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by Max Brooks ‧ RELEASE DATE: June 16, 2020
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.
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New York Times Bestseller
Are we not men? We are—well, ask Bigfoot, as Brooks does in this delightful yarn, following on his bestseller World War Z(2006).
A zombie apocalypse is one thing. A volcanic eruption is quite another, for, as the journalist who does a framing voice-over narration for Brooks’ latest puts it, when Mount Rainier popped its cork, “it was the psychological aspect, the hyperbole-fueled hysteria that had ended up killing the most people.” Maybe, but the sasquatches whom the volcano displaced contributed to the statistics, too, if only out of self-defense. Brooks places the epicenter of the Bigfoot war in a high-tech hideaway populated by the kind of people you might find in a Jurassic Park franchise: the schmo who doesn’t know how to do much of anything but tries anyway, the well-intentioned bleeding heart, the know-it-all intellectual who turns out to know the wrong things, the immigrant with a tough backstory and an instinct for survival. Indeed, the novel does double duty as a survival manual, packed full of good advice—for instance, try not to get wounded, for “injury turns you from a giver to a taker. Taking up our resources, our time to care for you.” Brooks presents a case for making room for Bigfoot in the world while peppering his narrative with timely social criticism about bad behavior on the human side of the conflict: The explosion of Rainier might have been better forecast had the president not slashed the budget of the U.S. Geological Survey, leading to “immediate suspension of the National Volcano Early Warning System,” and there’s always someone around looking to monetize the natural disaster and the sasquatch-y onslaught that follows. Brooks is a pro at building suspense even if it plays out in some rather spectacularly yucky episodes, one involving a short spear that takes its name from “the sucking sound of pulling it out of the dead man’s heart and lungs.” Grossness aside, it puts you right there on the scene.
A tasty, if not always tasteful, tale of supernatural mayhem that fans of King and Crichton alike will enjoy.Pub Date: June 16, 2020
ISBN: 978-1-9848-2678-7
Page Count: 304
Publisher: Del Rey/Ballantine
Review Posted Online: Feb. 9, 2020
Kirkus Reviews Issue: March 1, 2020
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BOOK TO SCREEN
by Pierce Brown ‧ RELEASE DATE: Jan. 28, 2014
A fine novel for those who like to immerse themselves in alternative worlds.
Set in the future and reminiscent of The Hunger Games and Game of Thrones, this novel dramatizes a story of vengeance, warfare and the quest for power.
In the beginning, Darrow, the narrator, works in the mines on Mars, a life of drudgery and subservience. He’s a member of the Reds, an “inferior” class, though he’s happily married to Eo, an incipient rebel who wants to overthrow the existing social order, especially the Golds, who treat the lower-ranking orders cruelly. When Eo leads him to a mildly rebellious act, she’s caught and executed, and Darrow decides to exact vengeance on the perpetrators of this outrage. He’s recruited by a rebel cell and “becomes” a Gold by having painful surgery—he has golden wings grafted on his back—and taking an exam to launch himself into the academy that educates the ruling elite. Although he successfully infiltrates the Golds, he finds the social order is a cruel and confusing mash-up of deception and intrigue. Eventually, he leads one of the “houses” in war games that are all too real and becomes a guerrilla warrior leading a ragtag band of rebelliously minded men and women. Although it takes a while, the reader eventually gets used to the specialized vocabulary of this world, where warriors shoot “pulseFists” and are protected by “recoilArmor.” As with many similar worlds, the warrior culture depicted here has a primitive, even classical, feel to it, especially since the warriors sport names such as Augustus, Cassius, Apollo and Mercury.
A fine novel for those who like to immerse themselves in alternative worlds.Pub Date: Jan. 28, 2014
ISBN: 978-0-345-53978-6
Page Count: 400
Publisher: Del Rey/Ballantine
Review Posted Online: Nov. 2, 2013
Kirkus Reviews Issue: Nov. 15, 2013
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