by Jennifer Estep ‧ RELEASE DATE: March 17, 2020
A disappointing conclusion to a series that certainly wants to be epic and edgy but only manages to settle into its own ruts.
Estep concludes her Crown of Shards trilogy (Protect the Prince, 2019, etc.) with a young warrior queen's long-delayed vengeance.
When the murder of Bellona's royal family set Evie on the path to claim the throne herself, she swore to kill the man responsible: evil King Maximus, of neighboring Morta. Now, after forming some alliances, she's ready for the task, as well as ready to keep fending off yet more attempts on her life. As in the previous books, the task of fighting magical assassins is made easier by Evie's unbeatable secret power of simply being immune to magic. Evie and her friends, the members of her former gladiator troupe, travel to the Regalia, a tournament of skill, with plans to use the festivities to confront and defeat Maximus—a villain so over-the-top in his sadism and arrogance that he's hard to take seriously. It's hard to take any of the threats Evie faces seriously either: Whether it's hordes of assassins, a magical tidal wave, or the supposed unmatched arcane power of Maximus himself, Evie's trump card—her magical immunity—continues to save the day. It's sadly predictable, as is the plot itself; the finale is telegraphed early on, and a supposed twist at the end is nonsensical. The supporting cast suffers, too: Lucas Sullivan, Evie's lover who drove much of Book 2, does nothing here but gaze at Evie with alternating lust or worry; Paloma, Evie's bodyguard, gets a potentially interesting subplot...that is resolved completely off-page. The endless descriptions of parties, dresses, attractive people—and the constant narrative claims that our heroine is supposedly good at intrigue—just add to the sense that we've been here before.
A disappointing conclusion to a series that certainly wants to be epic and edgy but only manages to settle into its own ruts.Pub Date: March 17, 2020
ISBN: 978-0-06-279769-8
Page Count: 432
Publisher: Harper Voyager
Review Posted Online: Jan. 12, 2020
Kirkus Reviews Issue: Feb. 1, 2020
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by Andy Weir ‧ RELEASE DATE: Nov. 14, 2017
One small step, no giant leaps.
Weir (The Martian, 2014) returns with another off-world tale, this time set on a lunar colony several decades in the future.
Jasmine “Jazz” Bashara is a 20-something deliveryperson, or “porter,” whose welder father brought her up on Artemis, a small multidomed city on Earth’s moon. She has dreams of becoming a member of the Extravehicular Activity Guild so she’ll be able to get better work, such as leading tours on the moon’s surface, and pay off a substantial personal debt. For now, though, she has a thriving side business procuring low-end black-market items to people in the colony. One of her best customers is Trond Landvik, a wealthy businessman who, one day, offers her a lucrative deal to sabotage some of Sanchez Aluminum’s automated lunar-mining equipment. Jazz agrees and comes up with a complicated scheme that involves an extended outing on the lunar surface. Things don’t go as planned, though, and afterward, she finds Landvik murdered. Soon, Jazz is in the middle of a conspiracy involving a Brazilian crime syndicate and revolutionary technology. Only by teaming up with friends and family, including electronics scientist Martin Svoboda, EVA expert Dale Shapiro, and her father, will she be able to finish the job she started. Readers expecting The Martian’s smart math-and-science problem-solving will only find a smattering here, as when Jazz figures out how to ignite an acetylene torch during a moonwalk. Strip away the sci-fi trappings, though, and this is a by-the-numbers caper novel with predictable beats and little suspense. The worldbuilding is mostly bland and unimaginative (Artemis apartments are cramped; everyone uses smartphonelike “Gizmos”), although intriguing elements—such as the fact that space travel is controlled by Kenya instead of the United States or Russia—do show up occasionally. In the acknowledgements, Weir thanks six women, including his publisher and U.K. editor, “for helping me tackle the challenge of writing a female narrator”—as if women were an alien species. Even so, Jazz is given such forced lines as “I giggled like a little girl. Hey, I’m a girl, so I’m allowed.”
One small step, no giant leaps.Pub Date: Nov. 14, 2017
ISBN: 978-0-553-44812-2
Page Count: 320
Publisher: Crown
Review Posted Online: July 16, 2017
Kirkus Reviews Issue: Aug. 15, 2017
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by Andy Weir ; illustrated by Sarah Andersen
by Robin Hobb ‧ RELEASE DATE: April 17, 1995
At Buckkeep in the Six Duchies, young Fitz, the bastard son of Prince Chivalry, is raised as a stablehand by old warrior Burrich. But when Chivalry dies without legitimate issue—murdered, it's rumored—Fitz, at the orders of King Shrewd, is brought into the palace and trained in the knightly and courtly arts. Meanwhile, secretly at night, he receives instruction from another bastard, Chade, in the assassin's craft. Now, King Shrewd's subjects are imperiled by the visits of the Red-Ship Raiders—formidable warriors who pillage the seacoasts and turn their human victims into vicious, destructive zombies. Since rehabilitating the zombies proves impossible, it's Fitz's task to go abroad covertly and kill them as quickly and humanely as possible. Shrewd orders that Fitz be taught the Skill—mental powers of telepathy and coercion possessed by all those of the royal line; his teacher is Galen, a sadistic ally of the popinjay Prince Regal, who hates Fitz all the more for his loyalty to Shrewd's other son, the stalwart soldier Verity. Galen brutalizes Fitz and, unknown to anyone, implants a mental block that prevents Fitz from using the Skill. Later, Shrewd decrees that, to cement an alliance, Verity shall wed the Princess Kettricken, heir to a remote yet rich mountain kingdom. Verity, occupied with Skillfully keeping the Red-Ship Raiders at bay, can't go to collect his bride, so Regal and Fitz are sent. Finally, Fitz must discover the depths of Regal's perfidy, recapture his true Skill, win Kettricken's heart for Verity, and help Verity defeat the Raiders. An intriguing, controlled, and remarkably assured debut, at once satisfyingly self-contained yet leaving plenty of scope for future extensions and embellishments.
Pub Date: April 17, 1995
ISBN: 0-553-37445-1
Page Count: 368
Publisher: Spectra/Bantam
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: March 1, 1995
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