by Lewis Carroll & illustrated by John Tenniel & developed by Atomic Antelope ‧ RELEASE DATE: N/A
An old classic made new sacrifices nothing in adaptation. Launched as one of the first interactive storybook apps for the iPad, this kitchen-sink adaptation of “Alice’s Adventures in Wonderland” feels just as dynamic as when it was first created, even as other apps have brought similar features to the market months later. That’s because the app is a magical confluence of text styling, gorgeously evocative backgrounds, expertly integrated color-and-line drawings, off-kilter animation and objects that can be manipulated by touch. An update to the app includes both a 52-page abridged edition (labeled “Bedtime Edition”) or the 249-page original text of the 1865 Lewis Carroll story, complete with John Tenniel’s illustrations. The abridged version retains many of illustrations and all of the interactive pages. A “Drink Me” bottle floats along the page where it can be tossed and turned; Alice’s arm can be raised to defend herself from a barrage of playing cards. The interactive bits may seem like overkill, but the cohesive, thrilling design in some parts and restraint in other areas (eschewing narration, for instance, in favor of a text-only approach) makes it a powerful demonstration of the iPad’s storytelling potential. (iPad storybook app. 5 & up)
Pub Date: N/A
ISBN: N/A
Page Count: -
Publisher: N/A
Review Posted Online: Dec. 21, 2010
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by Jeff Kinney ; illustrated by Jeff Kinney ‧ RELEASE DATE: Nov. 5, 2019
Readers can still rely on this series to bring laughs.
The Heffley family’s house undergoes a disastrous attempt at home improvement.
When Great Aunt Reba dies, she leaves some money to the family. Greg’s mom calls a family meeting to determine what to do with their share, proposing home improvements and then overruling the family’s cartoonish wish lists and instead pushing for an addition to the kitchen. Before bringing in the construction crew, the Heffleys attempt to do minor maintenance and repairs themselves—during which Greg fails at the work in various slapstick scenes. Once the professionals are brought in, the problems keep getting worse: angry neighbors, terrifying problems in walls, and—most serious—civil permitting issues that put the kibosh on what work’s been done. Left with only enough inheritance to patch and repair the exterior of the house—and with the school’s dismal standardized test scores as a final straw—Greg’s mom steers the family toward moving, opening up house-hunting and house-selling storylines (and devastating loyal Rowley, who doesn’t want to lose his best friend). While Greg’s positive about the move, he’s not completely uncaring about Rowley’s action. (And of course, Greg himself is not as unaffected as he wishes.) The gags include effectively placed callbacks to seemingly incidental events (the “stress lizard” brought in on testing day is particularly funny) and a lampoon of after-school-special–style problem books. Just when it seems that the Heffleys really will move, a new sequence of chaotic trouble and property destruction heralds a return to the status quo. Whew.
Readers can still rely on this series to bring laughs. (Graphic/fiction hybrid. 8-12)Pub Date: Nov. 5, 2019
ISBN: 978-1-4197-3903-3
Page Count: 224
Publisher: Amulet/Abrams
Review Posted Online: Nov. 18, 2019
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SEEN & HEARD
by Alice Walstead ; illustrated by Andy Elkerton ‧ RELEASE DATE: Oct. 4, 2022
These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.
The How to Catch A… crew try for Comet.
Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)
These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)Pub Date: Oct. 4, 2022
ISBN: 9781728276137
Page Count: 40
Publisher: Sourcebooks Wonderland
Review Posted Online: Dec. 12, 2022
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