An engrossing tale of fractured families trying to cobble their identities back together.

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HOUSE OF FOSSILS

A Haitian American immigrant ponders her life and traumatized homeland in this novel about exile and return.

Phipps tells the story of Io, a mixed-race woman born to an affluent Creole family in Port-au-Prince, as she consolidates her life as an artist and writer in Cambridge, Massachusetts, while still feeling the tug of her past in Haiti. The loose-limbed, episodic narrative unfolds over a decade, starting in 2004 with a dreamy prelude in which Io vacations on the Nova Scotia coast, stays in a strange house full of fossils, and meets a mysterious little girl who is somehow connected to the celebrated ghost ship Mary Celeste. The tale moves on to Io’s legal wrangles with her ex-husband and her estrangement from their adopted Haitian daughter, Eveline; her new marriage to a kind Englishman named Thomas; and a tense Alaskan cruise with her sister, Europa, an eccentric lost soul still living in Haiti who bears emotional scars from brutal relationships with men. A family reunion in Florida reconnects Io with her cagey, charismatic Aunt Rose and other relatives and lets her revisit her socially prominent clan’s history before it was driven out after Rose’s husband was assassinated by Haitian dictator François Duvalier. The book closes with Io’s return to Port-au-Prince, where she takes in the city’s squalor, tensions, and faded glory. She recalls her own narrow escape from a military death squad hired to kill her by a tenant behind on her rent, witnesses a confrontation in which her cousin almost shoots a thief, and goes to the still gorgeous cathedral.

Phipps, a Haitian American poet and novelist, broadens Io’s experiences into a troubled portrait of social fissures. Io lays claim to a legacy of oppression because of the suffering that Haitians endured from European colonialism and slavery. Yet she’s uneasily aware of her own racial privilege, of the seething resentments dividing the light-skinned, Creole elite she belongs to from the poor, Black Haitians that her family employs as servants. She feels this antagonism may have poisoned her relationship with Eveline, a Black girl born in a slum. The vibrant novel uncoils in rich ruminations and conversations sprinkled with nuggets of history and cultural lore. Sometimes the author’s prose is stark in its depiction of Haitian reality and the hardness it breeds in the poor and rich. (“Beggars swarm around the car, knocking wildly at all windows,” Io observes on the ride in from the Port-au-Prince airport. They “would instantly start slapping and fighting off each other to get the first grab at whatever morsel is handed out, then pummel the one who got it, snatch it from him and run. You’ll lose your arm and anything on it if you try to give alms.”) But Phipps can also shift into a haunting lyricism, as when Io imagines a shipwreck, “feeling the ancient despair of one woman drowned, huddled onto herself, detached like a single musical note etched on a dark green, empty sheet, her disheveled long hair entangled with seaweed that wrapped around her naked white form in long strips resembling the final dress of a mummified being.” The result is an imaginative meditation on Haiti’s beauties and discontents and the mark they leave on a writer’s soul.

An engrossing tale of fractured families trying to cobble their identities back together.

Pub Date: Dec. 12, 2019

ISBN: 978-1-950743-16-2

Page Count: 248

Publisher: Calumet Editions

Review Posted Online: March 26, 2020

Kirkus Reviews Issue: May 1, 2020

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With captivating dialogue, angst-y characters, and a couple of steamy sex scenes, Hoover has done it again.

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REMINDERS OF HIM

After being released from prison, a young woman tries to reconnect with her 5-year-old daughter despite having killed the girl’s father.

Kenna didn’t even know she was pregnant until after she was sent to prison for murdering her boyfriend, Scotty. When her baby girl, Diem, was born, she was forced to give custody to Scotty’s parents. Now that she’s been released, Kenna is intent on getting to know her daughter, but Scotty’s parents won’t give her a chance to tell them what really happened the night their son died. Instead, they file a restraining order preventing Kenna from so much as introducing herself to Diem. Handsome, self-assured Ledger, who was Scotty’s best friend, is another key adult in Diem’s life. He’s helping her grandparents raise her, and he too blames Kenna for Scotty’s death. Even so, there’s something about her that haunts him. Kenna feels the pull, too, and seems to be seeking Ledger out despite his judgmental behavior. As Ledger gets to know Kenna and acknowledges his attraction to her, he begins to wonder if maybe he and Scotty’s parents have judged her unfairly. Even so, Ledger is afraid that if he surrenders to his feelings, Scotty’s parents will kick him out of Diem’s life. As Kenna and Ledger continue to mourn for Scotty, they also grieve the future they cannot have with each other. Told alternatively from Kenna’s and Ledger’s perspectives, the story explores the myriad ways in which snap judgments based on partial information can derail people’s lives. Built on a foundation of death and grief, this story has an undercurrent of sadness. As usual, however, the author has created compelling characters who are magnetic and sympathetic enough to pull readers in. In addition to grief, the novel also deftly explores complex issues such as guilt, self-doubt, redemption, and forgiveness.

With captivating dialogue, angst-y characters, and a couple of steamy sex scenes, Hoover has done it again.

Pub Date: Jan. 18, 2022

ISBN: 978-1-5420-2560-7

Page Count: 335

Publisher: Montlake Romance

Review Posted Online: Oct. 13, 2021

Kirkus Reviews Issue: Nov. 1, 2021

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Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

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TOMORROW, AND TOMORROW, AND TOMORROW

The adventures of a trio of genius kids united by their love of gaming and each other.

When Sam Masur recognizes Sadie Green in a crowded Boston subway station, midway through their college careers at Harvard and MIT, he shouts, “SADIE MIRANDA GREEN. YOU HAVE DIED OF DYSENTERY!” This is a reference to the hundreds of hours—609 to be exact—the two spent playing “Oregon Trail” and other games when they met in the children’s ward of a hospital where Sam was slowly and incompletely recovering from a traumatic injury and where Sadie was secretly racking up community service hours by spending time with him, a fact which caused the rift that has separated them until now. They determine that they both still game, and before long they’re spending the summer writing a soon-to-be-famous game together in the apartment that belongs to Sam's roommate, the gorgeous, wealthy acting student Marx Watanabe. Marx becomes the third corner of their triangle, and decades of action ensue, much of it set in Los Angeles, some in the virtual realm, all of it riveting. A lifelong gamer herself, Zevin has written the book she was born to write, a love letter to every aspect of gaming. For example, here’s the passage introducing the professor Sadie is sleeping with and his graphic engine, both of which play a continuing role in the story: “The seminar was led by twenty-eight-year-old Dov Mizrah....It was said of Dov that he was like the two Johns (Carmack, Romero), the American boy geniuses who'd programmed and designed Commander Keen and Doom, rolled into one. Dov was famous for his mane of dark, curly hair, wearing tight leather pants to gaming conventions, and yes, a game called Dead Sea, an underwater zombie adventure, originally for PC, for which he had invented a groundbreaking graphics engine, Ulysses, to render photorealistic light and shadow in water.” Readers who recognize the references will enjoy them, and those who don't can look them up and/or simply absorb them. Zevin’s delight in her characters, their qualities, and their projects sprinkles a layer of fairy dust over the whole enterprise.

Sure to enchant even those who have never played a video game in their lives, with instant cult status for those who have.

Pub Date: July 5, 2022

ISBN: 978-0-593-32120-1

Page Count: 416

Publisher: Knopf

Review Posted Online: April 13, 2022

Kirkus Reviews Issue: May 1, 2022

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