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MIRRORSCAPE

Elevated suddenly from village weaver’s son to apprentice of the city of Vlam’s most eminent living painter, young Melkin Womper also finds himself cast into the middle of a vicious civil conflict in this tumultuous trilogy opener. Mel gets off to a rough start but thanks to native wit, uncommon artistic talent and a pair of sidekicks (one a great clockmaker’s equally gifted daughter, the other a well-meaning frenemy), he ultimately plays a pivotal role in helping his master Ambrosius Blenk counter the murderous attacks of a corrupt ministry called the Fifth Mystery. Better yet, much of the action takes place not in Vlam but within a series of magical landscape paintings—some stocked with a rousing array of Hieronymus Bosch–style monsters. Positively riddled with captures, rescues and hair’s-breadth escapes, not to mention melodramatically sinister villains and quirky artistic types, this airy romp makes a refreshing change of pace from the general run of high-toned sword-and-sorcery epics. (Fantasy. 11-13)

Pub Date: Oct. 13, 2009

ISBN: 978-1-60684-008-5

Page Count: 336

Publisher: Egmont USA

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Sept. 15, 2009

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I AM NUMBER FOUR

From the Lorien Legacies series , Vol. 1

If it were a Golden Age comic, this tale of ridiculous science, space dogs and humanoid aliens with flashlights in their hands might not be bad. Alas... Number Four is a fugitive from the planet Lorien, which is sloppily described as both "hundreds of lightyears away" and "billions of miles away." Along with eight other children and their caretakers, Number Four escaped from the Mogadorian invasion of Lorien ten years ago. Now the nine children are scattered on Earth, hiding. Luckily and fairly nonsensically, the planet's Elders cast a charm on them so they could only be killed in numerical order, but children one through three are dead, and Number Four is next. Too bad he's finally gained a friend and a girlfriend and doesn't want to run. At least his newly developing alien powers means there will be screen-ready combat and explosions. Perhaps most idiotic, "author" Pittacus Lore is a character in this fiction—but the first-person narrator is someone else entirely. Maybe this is a natural extension of lightly hidden actual author James Frey's drive to fictionalize his life, but literature it ain't. (Science fiction. 11-13)

     

 

Pub Date: Aug. 17, 2010

ISBN: 978-0-06-196955-3

Page Count: 448

Publisher: Harper/HarperCollins

Review Posted Online: Dec. 22, 2010

Kirkus Reviews Issue: Aug. 1, 2010

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GUTS

THE TRUE STORIES BEHIND HATCHET AND THE BRIAN BOOKS

Paulsen recalls personal experiences that he incorporated into Hatchet (1987) and its three sequels, from savage attacks by moose and mosquitoes to watching helplessly as a heart-attack victim dies. As usual, his real adventures are every bit as vivid and hair-raising as those in his fiction, and he relates them with relish—discoursing on “The Fine Art of Wilderness Nutrition,” for instance: “Something that you would never consider eating, something completely repulsive and ugly and disgusting, something so gross it would make you vomit just looking at it, becomes absolutely delicious if you’re starving.” Specific examples follow, to prove that he knows whereof he writes. The author adds incidents from his Iditarod races, describes how he made, then learned to hunt with, bow and arrow, then closes with methods of cooking outdoors sans pots or pans. It’s a patchwork, but an entertaining one, and as likely to win him new fans as to answer questions from his old ones. (Autobiography. 10-13)

Pub Date: Feb. 1, 2001

ISBN: 0-385-32650-5

Page Count: 150

Publisher: Delacorte

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Dec. 15, 2000

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