by Neil Gaiman ‧ RELEASE DATE: Sept. 20, 2005
Intermittently lumpy and self-indulgent, but enormously entertaining throughout. And the Gaiman faithful—as hungry for...
The West African spider-trickster god Anansi presides benignly over this ebullient partial sequel to Gaiman’s award-winning fantasy American Gods (2001).
In his earthly incarnation as agelessly spry “Mr. Nancy,” the god has died, been buried and mourned (in Florida), and has left (in England) an adult son called Fat Charlie—though he isn’t fat; he is in fact a former “boy who was half a god . . . broken into two by an old woman with a grudge.” His other “half” is Charlie’s hitherto unknown brother Spider, summoned via animistic magic, thereafter an affable quasi-double and provocateur who steals Charlie’s fiancé Rosie and stirs up trouble with Charlie’s blackhearted boss, “weasel”-like entrepeneur-embezzler Grahame Coats. These characters and several other part-human, part-animal ones mesh in dizzying comic intrigues that occur on two continents, in a primitive “place at the end of the world,” in dreams and on a conveniently remote, extradition-free Caribbean island. The key to Gaiman’s ingenious plot is the tale of how Spider (Anansi) tricked Tiger, gaining possession of the world’s vast web of stories and incurring the lasting wrath of a bloodthirsty mortal—perhaps immortal—enemy. Gaiman juggles several intersecting narratives expertly (though when speaking as omniscient narrator, he does tend to ramble), blithely echoing numerous creation myths and folklore motifs, Terry Southern’s antic farces, Evelyn Waugh’s comic contes cruel, and even—here and there—Muriel Spark’s whimsical supernaturalism. Everything comes together smashingly, in an extended dénouement that pits both brothers against all Tiger’s malevolent forms, resolves romantic complications satisfactorily and reasserts the power of stories and songs to represent, sustain and complete us. The result, though less dazzling than American Gods, is even more moving.
Intermittently lumpy and self-indulgent, but enormously entertaining throughout. And the Gaiman faithful—as hungry for stories as Tiger himself—will devour it gratefully.Pub Date: Sept. 20, 2005
ISBN: 0-06-051518-X
Page Count: 368
Publisher: Morrow/HarperCollins
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: July 15, 2005
Share your opinion of this book
More by Dan Watters
BOOK REVIEW
by Dan Watters & Neil Gaiman ; illustrated by Max Fiumara & Sebastian Fiumara
BOOK REVIEW
by Si Spurrier & Neil Gaiman ; illustrated by Bilquis Evely
BOOK REVIEW
by Neil Gaiman
More About This Book
BOOK TO SCREEN
BOOK TO SCREEN
SEEN & HEARD
by Erin Morgenstern ‧ RELEASE DATE: Sept. 13, 2011
Generous in its vision and fun to read. Likely to be a big book—and, soon, a big movie, with all the franchise trimmings.
Self-assured, entertaining debut novel that blends genres and crosses continents in quest of magic.
The world’s not big enough for two wizards, as Tolkien taught us—even if that world is the shiny, modern one of the late 19th century, with its streetcars and electric lights and newfangled horseless carriages. Yet, as first-time novelist Morgenstern imagines it, two wizards there are, if likely possessed of more legerdemain than true conjuring powers, and these two are jealous of their turf. It stands to reason, the laws of the universe working thus, that their children would meet and, rather than continue the feud into a new generation, would instead fall in love. Call it Romeo and Juliet for the Gilded Age, save that Morgenstern has her eye on a different Shakespearean text, The Tempest; says a fellow called Prospero to young magician Celia of the name her mother gave her, “She should have named you Miranda...I suppose she was not clever enough to think of it.” Celia is clever, however, a born magician, and eventually a big hit at the Circus of Dreams, which operates, naturally, only at night and has a slightly sinister air about it. But what would you expect of a yarn one of whose chief setting-things-into-action characters is known as “the man in the grey suit”? Morgenstern treads into Harry Potter territory, but though the chief audience for both Rowling and this tale will probably comprise of teenage girls, there are only superficial genre similarities. True, Celia’s magical powers grow, and the ordinary presto-change-o stuff gains potency—and, happily, surrealistic value. Finally, though, all the magic has deadly consequence, and it is then that the tale begins to take on the contours of a dark thriller, all told in a confident voice that is often quite poetic, as when the man in the grey suit tells us, “There’s magic in that. It’s in the listener, and for each and every ear it will be different, and it will affect them in ways they can never predict.”
Generous in its vision and fun to read. Likely to be a big book—and, soon, a big movie, with all the franchise trimmings.Pub Date: Sept. 13, 2011
ISBN: 978-0-385-53463-5
Page Count: 384
Publisher: Doubleday
Review Posted Online: April 5, 2011
Kirkus Reviews Issue: April 15, 2011
Share your opinion of this book
More by Erin Morgenstern
BOOK REVIEW
by Ernest Cline ‧ RELEASE DATE: Aug. 16, 2011
Too much puzzle-solving, not enough suspense.
Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles.
The real world, in 2045, is the usual dystopian horror story. So who can blame Wade, our narrator, if he spends most of his time in a virtual world? The 18-year-old, orphaned at 11, has no friends in his vertical trailer park in Oklahoma City, while the OASIS has captivating bells and whistles, and it’s free. Its creator, the legendary billionaire James Halliday, left a curious will. He had devised an elaborate online game, a hunt for a hidden Easter egg. The finder would inherit his estate. Old-fashioned riddles lead to three keys and three gates. Wade, or rather his avatar Parzival, is the first gunter (egg-hunter) to win the Copper Key, first of three. Halliday was obsessed with the pop culture of the 1980s, primarily the arcade games, so the novel is as much retro as futurist. Parzival’s great strength is that he has absorbed all Halliday’s obsessions; he knows by heart three essential movies, crossing the line from geek to freak. His most formidable competitors are the Sixers, contract gunters working for the evil conglomerate IOI, whose goal is to acquire the OASIS. Cline’s narrative is straightforward but loaded with exposition. It takes a while to reach a scene that crackles with excitement: the meeting between Parzival (now world famous as the lead contender) and Sorrento, the head of IOI. The latter tries to recruit Parzival; when he fails, he issues and executes a death threat. Wade’s trailer is demolished, his relatives killed; luckily Wade was not at home. Too bad this is the dramatic high point. Parzival threads his way between more ’80s games and movies to gain the other keys; it’s clever but not exciting. Even a romance with another avatar and the ultimate “epic throwdown” fail to stir the blood.
Too much puzzle-solving, not enough suspense.Pub Date: Aug. 16, 2011
ISBN: 978-0-307-88743-6
Page Count: 384
Publisher: Crown
Review Posted Online: April 18, 2011
Kirkus Reviews Issue: May 1, 2011
Share your opinion of this book
More by Ernest Cline
BOOK REVIEW
by Ernest Cline
More About This Book
SEEN & HEARD
© Copyright 2025 Kirkus Media LLC. All Rights Reserved.
Hey there, book lover.
We’re glad you found a book that interests you!
We can’t wait for you to join Kirkus!
It’s free and takes less than 10 seconds!
Already have an account? Log in.
OR
Trouble signing in? Retrieve credentials.
Welcome Back!
OR
Trouble signing in? Retrieve credentials.
Don’t fret. We’ll find you.