developed by Nosy Crow ‧ RELEASE DATE: April 25, 2013
A retelling of the familiar fairy tale, Nosy Crow’s newest app has the appearance of a graphic novel and offers a fresh new twist in the storyline.
Portrayed as brave and capable, Red Riding Hood heads through the forest, where readers help her navigate forks and the path. Each path leads to a different game and subsequent variation in the story. Instead of simply being distractions embedded in the app, each game is integral to the story and encourages readers to carry on through to the end, where the various items gathered prove useful in dispatching the wolf. Interactions are smooth and infused with humor. The 3-D effect and zoom capability add depth to the illustrations, and a map is provided as a shortcut to the games. Game features include tilting to pour honey and to move a spider around a maze, blowing seeds from a dandelion, readers’ own reflections in a pool and many touch-screen games. The characters, narrated superbly by child actors, speak to each other when tapped. Unfortunately, conversations get a bit out of whack if not tapped in the correct order, but eventually, all becomes clear. In “Read and Play” mode, words are highlighted as they are read out loud, and blue dots blink to help readers find interactions on each page.
Well-crafted and fun to read, this is an empowered “Red Riding Hood” not to miss. (iPad storybook app. 4-7)
Pub Date: April 25, 2013
ISBN: N/A
Page Count: -
Publisher: Nosy Crow
Review Posted Online: June 15, 2013
Kirkus Reviews Issue: July 1, 2013
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by Alice Walstead ; illustrated by Andy Elkerton ‧ RELEASE DATE: Aug. 2, 2022
Not enough tricks to make this a treat.
Another holiday title (How To Catch the Easter Bunny by Adam Wallace, illustrated by Elkerton, 2017) sticks to the popular series’ formula.
Rhyming four-line verses describe seven intrepid trick-or-treaters’ efforts to capture the witch haunting their Halloween. Rhyming roadblocks with toolbox is an acceptable stretch, but too often too many words or syllables in the lines throw off the cadence. Children familiar with earlier titles will recognize the traps set by the costume-clad kids—a pulley and box snare, a “Tunnel of Tricks.” Eventually they accept her invitation to “floss, bump, and boogie,” concluding “the dance party had hit the finale at last, / each dancing monster started to cheer! / There’s no doubt about it, we have to admit: / This witch threw the party of the year!” The kids are diverse, and their costumes are fanciful rather than scary—a unicorn, a dragon, a scarecrow, a red-haired child in a lab coat and bow tie, a wizard, and two space creatures. The monsters, goblins, ghosts, and jack-o'-lanterns, backgrounded by a turquoise and purple night sky, are sufficiently eerie. Still, there isn’t enough originality here to entice any but the most ardent fans of Halloween or the series. (This book was reviewed digitally.)
Not enough tricks to make this a treat. (Picture book. 4-7)Pub Date: Aug. 2, 2022
ISBN: 978-1-72821-035-3
Page Count: 40
Publisher: Sourcebooks Wonderland
Review Posted Online: May 10, 2022
Kirkus Reviews Issue: June 1, 2022
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by Adam Wallace ; illustrated by Andy Elkerton ‧ RELEASE DATE: Feb. 1, 2017
This bunny escapes all the traps but fails to find a logical plot or an emotional connection with readers.
The bestselling series (How to Catch an Elf, 2016, etc.) about capturing mythical creatures continues with a story about various ways to catch the Easter Bunny as it makes its annual deliveries.
The bunny narrates its own story in rhyming text, beginning with an introduction at its office in a manufacturing facility that creates Easter eggs and candy. The rabbit then abruptly takes off on its delivery route with a tiny basket of eggs strapped to its back, immediately encountering a trap with carrots and a box propped up with a stick. The narrative focuses on how the Easter Bunny avoids increasingly complex traps set up to catch him with no explanation as to who has set the traps or why. These traps include an underground tunnel, a fluorescent dance floor with a hidden pit of carrots, a robot bunny, pirates on an island, and a cannon that shoots candy fish, as well as some sort of locked, hazardous site with radiation danger. Readers of previous books in the series will understand the premise, but others will be confused by the rabbit’s frenetic escapades. Cartoon-style illustrations have a 1960s vibe, with a slightly scary, bow-tied bunny with chartreuse eyes and a glowing palette of neon shades that shout for attention.
This bunny escapes all the traps but fails to find a logical plot or an emotional connection with readers. (Picture book. 4-7)Pub Date: Feb. 1, 2017
ISBN: 978-1-4926-3817-9
Page Count: 40
Publisher: Sourcebooks Jabberwocky
Review Posted Online: Jan. 16, 2017
Kirkus Reviews Issue: Feb. 1, 2017
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