Twin mice solve a problem using STEAM—science, technology, engineering, arts and mathematics—in this series opener.
When a heat wave threatens to kill the window-box flowers the twins need for their much-anticipated Art in Bloom show, they have to both figure out why their third-story window won’t open (the water cycle is to blame) and how to get water to the thirsty flowers (an invention of Archimedes’ is the answer). Luckily, several dei ex machina lead the twins to some people who can help them spark some ideas. Sydney and Simon, the offspring of an inventor mother and poet father, are steeped in the arts and sciences that will help them in “thinkering” about their problem and finding a solution. Sydney expresses herself through drawing, using her spiral-bound Wonder Journal to jot down ideas, record hypotheses and draw what she observes. Simon’s Wonder Journal is on a tablet, allowing him to take pictures, record video and sound, and combine all these into something new. Sydney and Simon are solid, though perhaps idealized, models for those aspiring to STEAM careers—though in this chapter book, readers accustomed to STEM programs will be struck by the emphasis on the arts piece. (STEM to STEAM is a Rhode Island School of Design initiative to add the arts and design to STEM). Ink-and–watercolor-wash illustrations complement the text.
Inspiration for young scientists, artists and inventors. (glossary, author and illustrator’s note) (Fiction. 7-10)