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THE GHOST BELONGED TO ME

From the Blossom Culp series , Vol. 1

"There are several opinions that people hold regarding ghosts, and not one of them would clinch an argument." So Richard Peck, betraying a twinge of embarrassment, sort of backs in to the ghost story genre. But once under way he has a great time, calling up a classic spook, little Inez Dumaine who wanders about the Armsworth barn leaving wet footprints, casting a bright pink aura, and muttering cryptic phrases like "my hoops, my hoops." Inez also warns young Alexander Armsworth of an impending trolley disaster, and the advance information makes Alexander a hero and the Armsworth ghost a cause celebre overnight. The ensuing mayhem is awkward for Alexander's social climbing mother and sister Lucille, and a delight to the plucky spider-legged girl next door, Blossom Culp, who finds her faith in THE UNSEEN vindicated and at the same time makes money sneaking newspaper reporters into the barn. But it takes eccentric Uncle Miles to set things right; he alone knows the true story of Inez's watery fate, and takes Inez's recovered bones back to New Orleans for burial, lodging them (along with Alexander and Blossom) with a very discreetly disguised madam. This haunting is slapstick most of the way, and anyone who worries about the tender feelings of Inez (or for that matter poor sister Lucille) might find it all impossibly silly. But Peck throws in enough scary moments to prove that he'd be a winner in any campfire storytelling session, and in that spirit he will keep his audience giggling and just a little frightened at the same time.

Pub Date: April 28, 1975

ISBN: 0140386718

Page Count: 101

Publisher: Viking

Review Posted Online: Oct. 7, 2011

Kirkus Reviews Issue: April 1, 1975

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HOLES

Good Guys and Bad get just deserts in the end, and Stanley gets plenty of opportunities to display pluck and valor in this...

Sentenced to a brutal juvenile detention camp for a crime he didn't commit, a wimpy teenager turns four generations of bad family luck around in this sunburnt tale of courage, obsession, and buried treasure from Sachar (Wayside School Gets a Little Stranger, 1995, etc.).

Driven mad by the murder of her black beau, a schoolteacher turns on the once-friendly, verdant town of Green Lake, Texas, becomes feared bandit Kissin' Kate Barlow, and dies, laughing, without revealing where she buried her stash. A century of rainless years later, lake and town are memories—but, with the involuntary help of gangs of juvenile offenders, the last descendant of the last residents is still digging. Enter Stanley Yelnats IV, great-grandson of one of Kissin' Kate's victims and the latest to fall to the family curse of being in the wrong place at the wrong time; under the direction of The Warden, a woman with rattlesnake venom polish on her long nails, Stanley and each of his fellow inmates dig a hole a day in the rock-hard lake bed. Weeks of punishing labor later, Stanley digs up a clue, but is canny enough to conceal the information of which hole it came from. Through flashbacks, Sachar weaves a complex net of hidden relationships and well-timed revelations as he puts his slightly larger-than-life characters under a sun so punishing that readers will be reaching for water bottles.

Good Guys and Bad get just deserts in the end, and Stanley gets plenty of opportunities to display pluck and valor in this rugged, engrossing adventure. (Fiction. 9-13)

Pub Date: Sept. 1, 1998

ISBN: 978-0-374-33265-5

Page Count: 233

Publisher: Farrar, Straus and Giroux

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 15, 2000

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STEALING HOME

An emotional, much-needed historical graphic novel.

Sandy and his family, Japanese Canadians, experience hatred and incarceration during World War II.

Sandy Saito loves baseball, and the Vancouver Asahi ballplayers are his heroes. But when they lose in the 1941 semifinals, Sandy’s dad calls it a bad omen. Sure enough, in December 1941, Japan bombs Pearl Harbor in the U.S. The Canadian government begins to ban Japanese people from certain areas, moving them to “dormitories” and setting a curfew. Sandy wants to spend time with his father, but as a doctor, his dad is busy, often sneaking out past curfew to work. One night Papa is taken to “where he [is] needed most,” and the family is forced into an internment camp. Life at the camp isn’t easy, and even with some of the Asahi players playing ball there, it just isn’t the same. Trying to understand and find joy again, Sandy struggles with his new reality and relationship with his father. Based on the true experiences of Japanese Canadians and the Vancouver Asahi team, this graphic novel is a glimpse of how their lives were affected by WWII. The end is a bit abrupt, but it’s still an inspiring and sweet look at how baseball helped them through hardship. The illustrations are all in a sepia tone, giving it an antique look and conveying the emotions and struggles. None of the illustrations of their experiences are overly graphic, making it a good introduction to this upsetting topic for middle-grade readers.

An emotional, much-needed historical graphic novel. (afterword, further resources) (Graphic historical fiction. 9-12)

Pub Date: Oct. 5, 2021

ISBN: 978-1-5253-0334-0

Page Count: 112

Publisher: Kids Can

Review Posted Online: June 28, 2021

Kirkus Reviews Issue: July 15, 2021

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