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ENDLESS ALPHABET

Promising, though the navigation needs tweaking, and the glossary is still in an early stage.

Googly eyed cartoon letter-monsters scatter and can be nudged back into order to form words in this hyperactive vocabulary builder.

Preceded by a swipe-through index that provides the only alternative to going in strict alphabetical order, the words—which run to lively choices like “lick,” “hilarious” and “cooperate”—appear one to a screen. Once a viewer settles on a word, a passing herd of cartoon monsters kicks the letters away from their outlines. The letters develop eyes and sound themselves out as they’re dragged back into their places, and reassembling the word opens a second screen in which more monsters demonstrate its use. A speech-balloon icon in one corner, unintuitively labeled “Word,” activates a short, voiced definition (“When you DEMOLISH something, you break it on purpose”). Big sound effects, loud colors and sudden quick movements give the whole exercise a feel of gleeful unrestraint, reminiscent of Sesame Street at its most frenetic. The app as reviewed offers just 32 terms, but more are promised at unspecified intervals (and, at least potentially, cost), and a screen headed “Information For Parents” contains, so far, only links to a technical assistance page and social media.

Promising, though the navigation needs tweaking, and the glossary is still in an early stage. (iPad alphabet app. 4-7)

Pub Date: Jan. 24, 2013

ISBN: N/A

Page Count: -

Publisher: Callaway Digital Arts

Review Posted Online: Feb. 26, 2013

Kirkus Reviews Issue: March 15, 2013

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HOW TO CATCH A REINDEER

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience.

The How to Catch A… crew try for Comet.

Having already failed to nab a Halloween witch, the Easter Bunny, a turkey, a leprechaun, the Tooth Fairy, and over a dozen other iconic trophies in previous episodes of this bestselling series, one would think the racially diverse gaggle of children in Elkerton’s moonlit, wintry scenes would be flagging…but no, here they lay out snares ranging from a loop of garland to an igloo baited with reindeer moss to an enticing candy cane maze, all in hopes of snagging one of Santa’s reindeer while he’s busy delivering presents. Infused with pop culture–based Christmas cheer (“Now I’ve already seen the shelf with the elf”), Comet prances past the traps until it’s time to gather up the kids, most of whom look terrified, for a group snapshot with the other reindeer and then climb back into harness: “This was a great stop but a few million to go / Christmas Eve must continue with style!” Though festive, the verse feels trite and unlikely to entice youngsters. A sprinkling of “True Facts About Reindeer” (“They live in the tundra, where they have friends like the arctic bunny”) wrap up this celebration of the predatory spirit. (This book was reviewed digitally.)

These reindeer games are a bit tired but, given the series’ popularity, should have a large, ready-made audience. (Picture book. 5-7)

Pub Date: Oct. 4, 2022

ISBN: 9781728276137

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: Dec. 12, 2022

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HOW TO CATCH A WITCH

Not enough tricks to make this a treat.

Another holiday title (How To Catch the Easter Bunny by Adam Wallace, illustrated by Elkerton, 2017) sticks to the popular series’ formula.

Rhyming four-line verses describe seven intrepid trick-or-treaters’ efforts to capture the witch haunting their Halloween. Rhyming roadblocks with toolbox is an acceptable stretch, but too often too many words or syllables in the lines throw off the cadence. Children familiar with earlier titles will recognize the traps set by the costume-clad kids—a pulley and box snare, a “Tunnel of Tricks.” Eventually they accept her invitation to “floss, bump, and boogie,” concluding “the dance party had hit the finale at last, / each dancing monster started to cheer! / There’s no doubt about it, we have to admit: / This witch threw the party of the year!” The kids are diverse, and their costumes are fanciful rather than scary—a unicorn, a dragon, a scarecrow, a red-haired child in a lab coat and bow tie, a wizard, and two space creatures. The monsters, goblins, ghosts, and jack-o'-lanterns, backgrounded by a turquoise and purple night sky, are sufficiently eerie. Still, there isn’t enough originality here to entice any but the most ardent fans of Halloween or the series. (This book was reviewed digitally.)

Not enough tricks to make this a treat. (Picture book. 4-7)

Pub Date: Aug. 2, 2022

ISBN: 978-1-72821-035-3

Page Count: 40

Publisher: Sourcebooks Wonderland

Review Posted Online: May 10, 2022

Kirkus Reviews Issue: June 1, 2022

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