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THE BATTLE FOR THE CASTLE

Now that William is 12, housekeeper Mrs. Phillips—who, two years ago, gave him the Castle in the Attic (1985), where they shared an adventure before she went home to England—sends William the magic token he believed she had destroyed. Stung by his failure to perform a dangerous initiation rite—jumping a freight train, a tradition for local 12-year-olds—William shows best friend Jason how the token can change their size. Miniaturizing each other, they enter the world of the castle, where William gets a hero's welcome in honor of his earlier exploits and the two, with the help of a girl their age, avert a new threat: an army of human-devouring rats led by a mesmerizing giant rat. Including just enough details of setting and character to give her story texture, Winthrop keeps it moving with some humor (there's a witty jester, rather underemployed here, and a joust between a pompous knight and Jason, with a lance, on his bike); some mild horror involving the rats and a fortuitous twist leading to their defeat; and the kind of compromise between courtly and colloquial dialogue that imaginative children make in their dramatic play. No one changes much, but William does make the sensible decision, before he gets home again, to give up on the train. Accessible, well told, and entertaining. (Fiction. 8- 12)

Pub Date: April 15, 1993

ISBN: 0-8234-1010-2

Page Count: 160

Publisher: Holiday House

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: April 1, 1993

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BEYOND MULBERRY GLEN

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

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In Florence’s middle-grade fantasy novel, a young girl’s heart is tested in the face of an evil, spreading Darkness.

Eleven-year-old Lydia, “freckle-cheeked and round-eyed, with hair the color of pine bark and fair skin,” is struggling with the knowledge that she has reached the age to apprentice as an herbalist. Lydia is reluctant to leave her beloved, magical Mulberry Glen and her cozy Housetree in the woods—she’ll miss Garder, the Glen’s respected philosopher; her fairy guardian Pit; her human friend Livy; and even the mischievous part-elf, part-imp, part-human twins Zale and Zamilla. But the twins go missing after hearing of a soul-sapping Darkness that has swallowed a forest and is creeping into minds and engulfing entire towns. They have secretly left to find a rare fruit that, it is said, will stop the Darkness if thrown into the heart of the mountain that rises out of the lethal forest. Lydia follows, determined to find the twins before they, too, fall victim to the Darkness. During her journey, accompanied by new friends, she gradually realizes that she herself has a dangerous role to play in the quest to stop the Darkness. In this well-crafted fantasy, Florence skillfully equates the physical manifestation of Darkness with the feelings of insecurity and powerlessness that Lydia first struggles with when thinking of leaving the Glen. Such negative thoughts grow more intrusive the closer she and her friends come to the Darkness—and to Lydia’s ultimate, powerfully rendered test of character, which leads to a satisfyingly realistic, not quite happily-ever-after ending. Highlights include a delightfully haunting, reality-shifting library and a deft sprinkling of Latin throughout the text; Pit’s pet name for Lydia is mea flosculus (“my little flower”). Fine-lined ink drawings introducing each chapter add a pleasing visual element to this well-grounded fairy tale.

An absorbing fantasy centered on a resilient female protagonist facing growth, change, and self-empowerment.

Pub Date: Jan. 7, 2025

ISBN: 9781956393095

Page Count: 288

Publisher: Waxwing Books

Review Posted Online: Oct. 14, 2024

Kirkus Reviews Issue: Jan. 1, 2025

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CORALINE

Not for the faint-hearted—who are mostly adults anyway—but for stouthearted kids who love a brush with the sinister:...

A magnificently creepy fantasy pits a bright, bored little girl against a soul-eating horror that inhabits the reality right next door.

Coraline’s parents are loving, but really too busy to play with her, so she amuses herself by exploring her family’s new flat. A drawing-room door that opens onto a brick wall becomes a natural magnet for the curious little girl, and she is only half-surprised when, one day, the door opens onto a hallway and Coraline finds herself in a skewed mirror of her own flat, complete with skewed, button-eyed versions of her own parents. This is Gaiman’s (American Gods, 2001, etc.) first novel for children, and the author of the Sandman graphic novels here shows a sure sense of a child’s fears—and the child’s ability to overcome those fears. “I will be brave,” thinks Coraline. “No, I am brave.” When Coraline realizes that her other mother has not only stolen her real parents but has also stolen the souls of other children before her, she resolves to free her parents and to find the lost souls by matching her wits against the not-mother. The narrative hews closely to a child’s-eye perspective: Coraline never really tries to understand what has happened or to fathom the nature of the other mother; she simply focuses on getting her parents back and thwarting the other mother for good. Her ability to accept and cope with the surreality of the other flat springs from the child’s ability to accept, without question, the eccentricity and arbitrariness of her own—and every child’s own—reality. As Coraline’s quest picks up its pace, the parallel world she finds herself trapped in grows ever more monstrous, generating some deliciously eerie descriptive writing.

Not for the faint-hearted—who are mostly adults anyway—but for stouthearted kids who love a brush with the sinister: Coraline is spot on. (Fiction. 9-12)

Pub Date: July 1, 2002

ISBN: 0-380-97778-8

Page Count: 176

Publisher: HarperCollins

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 15, 2002

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