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ANSWERS IN SIMULATION

A sometimes-thought-provoking, sometimes-talky and sluggish speculation on reality and human nature.

A man’s anguished search for the meaning of life leads to the discovery that it’s all a computer simulation in this debut SF novel.

Vovchenko’s cosmic tale of ideas follows the adventures of Robbie, a 20-something technical writer in Seattle with no clue what he wants other than to play video games and ponder arcane subjects, from the existence of the soul to the mysteries of quantum physics. A seesaw picaresque ensues as he cycles through business careers and reversals, marries, and loses everything when his wife dies in a car crash that leaves their young son blind, deaf, and mute. Grief-stricken, Robbie decides that life is a pointless ordeal of suffering and brutality under a “sadistic God.” But then his speculative science streak kicks in and he brainstorms the notion that “this duality of light being a wave and a particle doesn’t make any sense unless the world is computer-generated.” That epiphany makes the author’s hitherto grounded and realistic narrative blast off into fantasy. Robbie wakes to find his consciousness enmeshed in a robotic body on an airless planet inhabited by other robo-humans and ruled by disembodied beings called Mitras. This is the real world, he is informed, while humans are indeed artificial intelligence programs that live, breed, and evolve in a simulated world running on a Mitra computer. Enlightened human AIs like Robbie are occasionally “extracted” from the simulation to live robotically in the real world and help the Mitras, who are spiritual but not very smart, develop technology. It all checks out, and Robbie and fellow extractee Isaac Newton get entangled in wars between Mitra factions, the rise of an insurgent lizard god, and ethical quandaries in which the survival of the computer simulation and its billions of human AI consciousnesses hangs in the balance. In its (simulated) earthly phase, Vovchenko’s ruminative yarn is a sometimes-affecting story of a thoughtful young man trying to reconcile the practicalities of life with philosophical and moral principles. The author’s conception of the world as a computer model—the probable randomness of quantum physics is actually a computational shortcut that economizes on technical resources—is intriguing. And while his prose is sometimes awkward and needs a strong editor—“Modern poor seemed to Robbie like pussycats of the real poor of the past”—he manages flights of plangent lyricism. (“His soul was a lonely and dull star flying away from the constellations of other brighter and happier stars,” Robbie reflects during a sojourn in India.) The novel’s phantasmagorical second half is imaginative but less successful. The “real world” of the Mitras feels utterly artificial, as simplistic, contrived, and cartoonish as a computer game yet so uninvolving that Robbie flies away from the Mitra planet and spends years brooding alone in dark, empty space. The narrative often bogs down in long stretches of intellectual bloviating with dubious conclusions. (“Art is completely relative to the viewer and his ability to comprehend an art piece; what” the artist “meant by it; what associations it creates; and if a viewer can appreciate the effort and creativity which went into that art piece. Therefore, art should never be compared.”) Readers may wish Robbie would retreat back into the simulation and stop overthinking things.

A sometimes-thought-provoking, sometimes-talky and sluggish speculation on reality and human nature.

Pub Date: Aug. 17, 2019

ISBN: 978-0-578-56225-4

Page Count: 223

Publisher: Self

Review Posted Online: Dec. 17, 2019

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CARRIE

King handles his first novel with considerable accomplishment and very little hokum—it's only too easy to believe that these...

Figuratively and literally shattering moments of hoRRRRRipilication in Chamberlain, Maine where stones fly from the sky rather than from the hands of the villagers (as they did in "The Lottery," although the latter are equal to other forms of persecution).

All beginning when Carrie White discovers a gift with telekinetic powers (later established as a genetic fact), after she menstruates in full ignorance of the process and thinks she is bleeding to death while the other monsters in the high school locker room bait and bully her mercilessly. Carrie is the only child of a fundamentalist freak mother who has brought her up with a concept of sin which no blood of the Lamb can wash clean. In addition to a sympathetic principal and gym teacher, there's one girl who wishes to atone and turns her date for the spring ball over to Carrie who for the first time is happy, beautiful and acknowledged as such. But there will be hell to pay for this success—not only her mother but two youngsters who douse her in buckets of fresh-killed pig blood so that Carrie once again uses her "wild talent," flexes her mind and a complete catastrophe (explosion and an uncontrolled fire) virtually destroys the town.

King handles his first novel with considerable accomplishment and very little hokum—it's only too easy to believe that these youngsters who once ate peanut butter now scrawl "Carrie White eats shit." But as they still say around here, "Sit a spell and collect yourself."

Pub Date: April 8, 1974

ISBN: 0385086954

Page Count: 216

Publisher: Doubleday

Review Posted Online: Sept. 26, 2011

Kirkus Reviews Issue: April 1, 1974

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TO KILL A MOCKINGBIRD

A first novel, this is also a first person account of Scout's (Jean Louise) recall of the years that led to the ending of a mystery, the breaking of her brother Jem's elbow, the death of her father's enemy — and the close of childhood years. A widower, Atticus raises his children with legal dispassion and paternal intelligence, and is ably abetted by Calpurnia, the colored cook, while the Alabama town of Maycomb, in the 1930's, remains aloof to their divergence from its tribal patterns. Scout and Jem, with their summer-time companion, Dill, find their paths free from interference — but not from dangers; their curiosity about the imprisoned Boo, whose miserable past is incorporated in their play, results in a tentative friendliness; their fears of Atticus' lack of distinction is dissipated when he shoots a mad dog; his defense of a Negro accused of raping a white girl, Mayella Ewell, is followed with avid interest and turns the rabble whites against him. Scout is the means of averting an attack on Atticus but when he loses the case it is Boo who saves Jem and Scout by killing Mayella's father when he attempts to murder them. The shadows of a beginning for black-white understanding, the persistent fight that Scout carries on against school, Jem's emergence into adulthood, Calpurnia's quiet power, and all the incidents touching on the children's "growing outward" have an attractive starchiness that keeps this southern picture pert and provocative. There is much advance interest in this book; it has been selected by the Literary Guild and Reader's Digest; it should win many friends.

Pub Date: July 11, 1960

ISBN: 0060935464

Page Count: 323

Publisher: Lippincott

Review Posted Online: Oct. 7, 2011

Kirkus Reviews Issue: July 1, 1960

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