by Jim Grimsley ‧ RELEASE DATE: May 1, 2000
Grimsley's backdrop's and quantum-magic ideas are deeply considered and impressively detailed, but the rest is obvious,...
Fantasy from the southern playwright and author of Comfort and Joy (1999), etc. Blue Queen Athryn Ardfalla, refusing to yield her throne to the Red King, Kirith Kirin, as tradition and law demand, has allied herself with an evil wizard, Drudaen Keerfax, and has grievously oppressed the people. Kirith Kirin, keeping to the forest of Arthen where the queen cannot go, plots to remedy the situation. His seer, Mordwen, in response to a prophecy, sends for young sheepherder Jessex to tend the lamps at the forest's shrine. But Jessex, the son and grandson of witches, has more talents than are apparent. Three weird sisters—the Fates, in effect—spirit him away to a magical lake, where they teach him magic in a sort of time warp. Then Jessex learns that the queen's witch, Julassa, has killed his family and captured his mother. Kirith Kirin, meanwhile, falls in love with Jessex. Constrained by the sisters never to use his magic, Jessex progresses rapidly, resisting Drudaen's blandishments—until Julassa threatens to annihilate Kirith Kirin and his armies in battle. Jessex kills Julassa, but the sisters agree that this too is part of his development, while they wait for a major-league wizard, Yron, to show up. Finally, the war of liberation gets going and Jessex realizes who he really is.
Grimsley's backdrop's and quantum-magic ideas are deeply considered and impressively detailed, but the rest is obvious, overly familiar, and weighs a ton.Pub Date: May 1, 2000
ISBN: 1-892065-16-9
Page Count: 456
Publisher: N/A
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: April 1, 2000
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by Scott Hawkins ‧ RELEASE DATE: June 16, 2015
A wholly original, engrossing, disturbing, and beautiful book. You’ve never read anything quite like this, and you won’t...
A spellbinding story of world-altering power and revenge from debut novelist Hawkins.
Carolyn’s life changed forever when she was 8. That was the year her ordinary suburban subdivision was destroyed and the man she now calls Father took her and 11 other children to study in his very unusual Library. Carolyn studied languages—and not only human ones. The other children studied the ways of beasts, learned healing and resurrection, and wandered in the lands of the dead or in possible futures. Now they’re all in their 30s, and Father is missing. Carolyn and the others are trying to find him—but Carolyn has her own agenda and her own feelings about the most dangerous of her adopted siblings, David, who has spent years perfecting the arts of murder and war. Carolyn is an engaging heroine with a wry sense of humor, and Steve, the ordinary American ally she recruits, helps keep the book grounded in reality despite the ever growing strangeness that swirls around them. Like the Library itself, the book is bigger, darker, and more dangerous than it seems. The plot never flags, and it’s never predictable. Hawkins has created a fascinating, unusual world in which ordinary people can learn to wield breathtaking power—and he’s also written a compelling story about love and revenge that never loses sight of the human emotions at its heart.
A wholly original, engrossing, disturbing, and beautiful book. You’ve never read anything quite like this, and you won’t soon forget it.Pub Date: June 16, 2015
ISBN: 978-0-553-41860-6
Page Count: 400
Publisher: Crown
Review Posted Online: March 31, 2015
Kirkus Reviews Issue: April 15, 2015
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by Neal Stephenson ‧ RELEASE DATE: May 15, 1992
The flashy, snappy delivery fails to compensate for the uninhabited blandness of the characters. And despite the many clever...
After terminally cute campus high-jinks (The Big U) and a smug but attention-grabbing eco-thriller (Zodiac), Stephenson leaps into near-future Gibsonian cyberpunk—with predictably mixed results.
The familiar-sounding backdrop: The US government has been sold off; businesses are divided up into autonomous franchises ("franchulates") visited by kids from the heavily protected independent "Burbclaves"; a computer-generated "metaverse" is populated by hackers and roving commercials. Hiro Protagonist, freelance computer hacker, world's greatest swordsman, and stringer for the privatized CIA, delivers pizzas for the Mafia—until his mentor Da5id is blasted by Snow Crash, a curious new drug capable of crashing both computers and hackers. Hiro joins forces with freelance skateboard courier Y.T. to investigate. It emerges that Snow Crash is both a drug and a virus: it destroyed ancient Sumeria by randomizing their language to create Babel; its modern victims speak in tongues, lose their critical faculties, and are easily brainwashed. Eventually the usual conspiracy to take over the world emerges; it's led by media mogul L. Bob Rife, the Rev. Wayne's Pearly Gates religious franchulate, and vengeful nuclear terrorist Raven. The cultural-linguistic material has intrinsic interest, but its connections with cyberpunk and computer-reality seem more than a little forced.
The flashy, snappy delivery fails to compensate for the uninhabited blandness of the characters. And despite the many clever embellishments, none of the above is as original as Stephenson seems to think. An entertaining entry that would have benefitted from a more rigorous attention to the basics.Pub Date: May 15, 1992
ISBN: 0553380958
Page Count: 448
Publisher: Bantam
Review Posted Online: May 19, 2010
Kirkus Reviews Issue: March 15, 1992
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