by Katherine Catmull ‧ RELEASE DATE: Jan. 19, 2016
Fewer words would have made a better story.
A 15-year-old American girl and a half-fairy Irish boy fight to save the gate to the fairies' world.
Clare Macleod was born on Midsummer Day in an odd Irish house with a tree growing in the wall, but after her mother's death, when she was only 5, she and her father moved to the States. She's grown up with half-remembered stories of fairies her mother called the Strange. When they move back to the odd house, with its walls of stone and quartz and the yew tree living in it, Clare recalls and then meets Finn, a boy she shared infancy with. Finn, however, is actually half-fairy, several hundred years old, and the grandson of Balor, a demonlike man expelled from the fairies' world and now on the point of attacking the main gate between the fairy world and ours: Clare's yew tree. If the gate is destroyed, humans lose creativity and magic; fairies lose love. Catmull's omniscient perspective prevents the reader from entering into Clare’s or Finn's emotions: their actions are seen as though through a glass wall. Her mannered, consciously romanticized prose ("Even for Clare, to dive through a window that may be in the sky or may be in the water, a window on an island that floats at the heart of the Strange, was not an easy thing to do") creates further distance, muddling the worldbuilding beyond where most readers can suspend disbelief. Worst, the novel's conclusion isn't worth the number of pages it takes to get there.
Fewer words would have made a better story. (Fantasy. 12-16)Pub Date: Jan. 19, 2016
ISBN: 978-0-525-95347-0
Page Count: 368
Publisher: Dutton
Review Posted Online: Oct. 13, 2015
Kirkus Reviews Issue: Nov. 1, 2015
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by Stefan Bachmann ; Claire Legrand ; Katherine Catmull ; Emma Trevayne ; illustrated by Alexander Jansson
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by Stephanie Garber ‧ RELEASE DATE: May 29, 2018
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play.
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New York Times Bestseller
Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.
Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella’s story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters’ ethnicities are often indeterminate.
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)Pub Date: May 29, 2018
ISBN: 978-1-250-09531-2
Page Count: 464
Publisher: Flatiron Books
Review Posted Online: March 19, 2018
Kirkus Reviews Issue: April 1, 2018
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by Megan Shepherd ‧ RELEASE DATE: July 8, 2025
Reminiscent of fairy tales and full of enchantment.
In this sequel to the 2022 series opener, Long Live the Pumpkin Queen by Shea Ernshaw, Sally must mend time itself.
It’s been a year since Sally married Jack Skellington and discovered her Dream Town origins, and she’s spread thin between performing her duties as Pumpkin Queen and managing relations among all the holiday realms. Arguments and misunderstandings have arisen between visitors and residents of each realm, so Sally proposes hosting cultural exhibitions to help smooth over their interactions, starting with one in Halloween Town. To help with the extra work, Sally takes on an apprentice—fellow rag doll Luna, a teen with dreams of going on adventures instead of following in the family business of writing bedtime stories. Chaos ensues during the festivities when a swapped potion ingredient opens a portal that sucks Sally and Luna into Time Town. Even worse, Halloween Town’s magical clock has been destroyed by a shadowy enemy, setting the realm’s timeline to the distant past. To get back to the Halloween Town of her present, Sally embarks on an adventure with Luna and their new friend, a dragon called Scorch. Sally, Luna, and Scorch make a fantastic trio, with Sally’s maturity and bravery contrasting with Luna’s wide-eyed youthfulness and Scorch’s desire to become a hero. Despite a slow start and stereotypical elements in some of the towns, the engaging lore and tense, thrilling race to fix time will engage readers.
Reminiscent of fairy tales and full of enchantment. (Fantasy. 12-16)Pub Date: July 8, 2025
ISBN: 9781368089302
Page Count: 368
Publisher: Disney/Random House
Review Posted Online: Aug. 16, 2025
Kirkus Reviews Issue: Sept. 15, 2025
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