by Matt Digman & Ryan Roddy ‧ RELEASE DATE: July 10, 2020
Epic, Wagnerian space opera that perhaps might have benefited from a few more liner notes.
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In an SF–fantasy debut, adventurers, pirates, villains, hunters, and fugitives careen around a galaxy in search of powerful ancient artifacts.
Digman and Roddy, a husband-and-wife writing team, make their debut with a robust but complicated combination of science fiction and high fantasy, in which crumbling castles and dragons and wraiths share the stage with ray guns and spaceships. It takes place in the aftermath of a traumatic, galaxy-rending war between a pantheon of gods and entities of primordial evil called the Qur Noc. Now, rival space-going human kingdoms, uneasily at peace, scheme and skirmish using faster-than-light ships and “T-Gate” transport points—alien technology that mankind doesn’t even fully comprehend. However, these struggles merely provide background as potentially cosmos-shattering events happen in secret and on off-limits or outlaw worlds. Fall Arden, a freelance Ranger with a mystical sword and an automated quiver of multifunctional arrows, is one of several relentless characters taking part in a violent quest for ancient artifacts, which include a crystalline World Shard and a glyph that can tap into forbidden, ancient power. Another quester is Sidna, an “arcanist” or sorceress who’s one of a tribe of mages that defy the widespread, violent religion of Elcos. A Darth Vader–like Elcosian named Tieger, a fanatic in powered armor, serves aboard the fearsome dreadnaught Forge, and Ban Morgan is a soldier in one of the competing empires who took the blame for an atrocity committed by a prince in his squad and wants to redeem himself. There are also space pirates, a shape-shifting robot, an alien “voidstrider,” and other players. The various members of the ensemble cross paths, often violently, on doomed starships, in pocket universes, and in death-haunted temples.
Fantasy fans will easily recognize and savor the novel’s echoes of, tributes to, and occasional quotations from the Lord of the Rings series, The Hitchhiker’s Guide to the Galaxy, the His Dark Materials books, H.P. Lovecraft’s works, TV’s Babylon 5, and, of course, all things George Lucas. However, the tale doesn’t feel as derivative as other contemporary SF–fantasy fare thanks to its narrative assurance, its ability to set up characters on a mythic scale, and its tendency to keep key details tantalizingly opaque. Hermes, a shape-shifting “artificial lifeform” of obscure origins who accompanies Fall, serves as a literal deus ex machina; he gets the protagonists out of seemingly hopeless jams, much as R2-D2 and Gandalf did in works that provided the novel’s inspiration. Some readers may wonder at the fact that major characters take incredible physical punishments and easily bounce back from grievous wounds while armies of ill-fated extras are summarily ripped asunder by bullets, blades, beams, or ravenous monsters. However, the action rarely stops, the mayhem is vividly rendered, and readers are treated to multiple plot twists and cliffhangers over the course of the book. Readers should be prepared to memorize a lot of names and Dungeons & Dragons–style esoterica, though; judging from closing pages, there may well be a sequel.
Epic, Wagnerian space opera that perhaps might have benefited from a few more liner notes.Pub Date: July 10, 2020
ISBN: 978-1-73426-142-4
Page Count: 519
Publisher: Self
Review Posted Online: April 4, 2020
Review Program: Kirkus Indie
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by Rebecca Yarros ‧ RELEASE DATE: May 2, 2023
Read this for the action-packed plot, not character development or worldbuilding.
On the orders of her mother, a woman goes to dragon-riding school.
Even though her mother is a general in Navarre’s army, 20-year-old Violet Sorrengail was raised by her father to follow his path as a scribe. After his death, though, Violet's mother shocks her by forcing her to enter the elite and deadly dragon rider academy at Basgiath War College. Most students die at the War College: during training sessions, at the hands of their classmates, or by the very dragons they hope to one day be paired with. From Day One, Violet is targeted by her classmates, some because they hate her mother, others because they think she’s too physically frail to succeed. She must survive a daily gauntlet of physical challenges and the deadly attacks of classmates, which she does with the help of secret knowledge handed down by her two older siblings, who'd been students there before her. Violet is at the mercy of the plot rather than being in charge of it, hurtling through one obstacle after another. As a result, the story is action-packed and fast-paced, but Violet is a strange mix of pure competence and total passivity, always managing to come out on the winning side. The book is categorized as romantasy, with Violet pulled between the comforting love she feels from her childhood best friend, Dain Aetos, and the incendiary attraction she feels for family enemy Xaden Riorson. However, the way Dain constantly undermines Violet's abilities and his lack of character development make this an unconvincing storyline. The plots and subplots aren’t well-integrated, with the first half purely focused on Violet’s training, followed by a brief detour for romance, and then a final focus on outside threats.
Read this for the action-packed plot, not character development or worldbuilding.Pub Date: May 2, 2023
ISBN: 9781649374042
Page Count: 528
Publisher: Red Tower
Review Posted Online: Jan. 12, 2024
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by Brandon Sanderson ‧ RELEASE DATE: April 4, 2023
Engrossing worldbuilding, appealing characters, and a sense of humor make this a winning entry in the Sanderson canon.
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New York Times Bestseller
A fantasy adventure with a sometimes-biting wit.
Tress is an ordinary girl with no thirst to see the world. Charlie is the son of the local duke, but he likes stories more than fencing. When the duke realizes the two teenagers are falling in love, he takes Charlie away to find a suitable wife—and returns with a different young man as his heir. Charlie, meanwhile, has been captured by the mysterious Sorceress who rules the Midnight Sea, which leaves Tress with no choice but to go rescue him. To do that, she’ll have to get off the barren island she’s forbidden to leave, cross the dangerous Verdant Sea, the even more dangerous Crimson Sea, and the totally deadly Midnight Sea, and somehow defeat the unbeatable Sorceress. The seas on Tress’ world are dangerous because they’re not made of water—they’re made of colorful spores that pour down from the world’s 12 stationary moons. Verdant spores explode into fast-growing vines if they get wet, which means inhaling them can be deadly. Crimson and midnight spores are worse. Ships protected by spore-killing silver sail these seas, and it’s Tress’ quest to find a ship and somehow persuade its crew to carry her to a place no ships want to go, to rescue a person nobody cares about but her. Luckily, Tress is kindhearted, resourceful, and curious—which also makes her an appealing heroine. Along her journey, Tress encounters a talking rat, a crew of reluctant pirates, and plenty of danger. Her story is narrated by an unusual cabin boy with a sharp wit. (About one duke, he says, “He’d apparently been quite heroic during those wars; you could tell because a great number of his troops had died, while he lived.”) The overall effect is not unlike The Princess Bride, which Sanderson cites as an inspiration.
Engrossing worldbuilding, appealing characters, and a sense of humor make this a winning entry in the Sanderson canon.Pub Date: April 4, 2023
ISBN: 9781250899651
Page Count: 384
Publisher: Tor
Review Posted Online: April 11, 2023
Kirkus Reviews Issue: May 1, 2023
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by Brandon Sanderson & Janci Patterson ; illustrated by Ben McSweeney
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