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THE BOY WITH THE SWORD

From the Dragon Run series , Vol. 2

Effective worldbuilding, strong character development, and fast-paced action make for an entertaining adventure.

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In this middle-grade fantasy sequel, a boy who defeated dragons must confront a powerful magic wielder.

In Book 1 of this series, 12-year-old Alluencien “Al” Pilgrommor earned a zero rank on Testing Day, putting himself and his family in danger. He was sent away, but being zero also allowed Al to survive being bombarded with Potentia, “the source of all magic,” giving him special powers—some remaining untapped. In a great battle, Al poisoned and overthrew the dragons ruling his society, which freed the five races. Now, the grounds outside Castle Surflienne are littered with dragon corpses, and the imperious Magister Trejir arrives, appointing himself ruler. Feeling devastated by his father’s continued rejection and sensing danger from Trejir, Al goes to Dockside, where he learns two disturbing facts: the Feathers—a secret organization that helped Al kill the dragons—are being hunted, and Trejir has taken the boy’s mother hostage. Not only that, Trejir has gotten hold of a dragon egg and means to reestablish tyranny. As Al works to defeat Trejir, he gathers allies and becomes known as the boy with the sword, which is conspicuously a little too big for him. If Al can learn more about his abilities and how to use them in time, his coalition might have a chance. Matthews (Dragon Run, 2013) takes his exciting sword-and-sorcery tale to some unexpected places here, with well-drawn vignettes of Dockside society and a compelling backstory. For example, because the dragons rewrote history and claimed to have created humans, Al is a monster, not a hero, to many—including his own mother. Al’s enjoyably ragtag associates include the spirits of Castle Surflienne’s last human rulers, which inhabit the very stones. Al’s considerable powers are balanced by his feelings of rejection, and he grows through his experiences, learning to plan and think ahead. But diction is sometimes too modern; words like “mom,” “dad,” “guy,” “okay,” and the intensifier “super” take readers out of this medieval-ish world.

Effective worldbuilding, strong character development, and fast-paced action make for an entertaining adventure.

Pub Date: Aug. 19, 2019

ISBN: 978-1-73307-770-5

Page Count: 370

Publisher: Second Story Up

Review Posted Online: Sept. 19, 2019

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CAPTAIN UNDERPANTS AND THE WRATH OF THE WICKED WEDGIE WOMAN

From the Captain Underpants series , Vol. 5

Pilkey is still having entirely too much fun with this popular series, which continues to careen along with nary a whiff of...

Trying to salvage failing grades, George and Harold use their handy 3-D Hypno Ring on termagant teacher Ms. Ribble—and succeed only in creating a supervillain with a medusa-like ’do and a yen to conquer the world with wedgie power. 

Using a pair of robot sidekicks and plenty of spray starch, she even overcomes Captain Underpants. Is it curtains (or rather, wedgies) for all of us? Can the redoubtable fourth graders rescue the Waistband Warrior (a.k.a. Principal Krupp) and find a way to save the day? Well, duh. Not, of course, without an epic battle waged in low-budget Flip-O-Rama, plus no fewer than three homemade comics, including an “Origin of Captain Underpants” in which we learn that his home planet of Underpantyworld was destroyed by the . . . wait for it . . . “Starch Ship Enterprize.” As in the previous four episodes, neither the pace nor the funky humor (“Diapers and toilets and poop . . . oh my!”) lets up for a moment.  Pilkey is still having entirely too much fun with this popular series, which continues to careen along with nary a whiff of staleness. (Fiction. 8-10)

Pub Date: Sept. 1, 2001

ISBN: 0-439-04999-7

Page Count: 176

Publisher: Blue Sky/Scholastic

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: July 15, 2001

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THE AMBROSE DECEPTION

A lighthearted mystery starring seriously smart kids.

A mysterious scholarship contest launches this middle-grade mystery.

The action begins when three Chicago middle schoolers—Bondi Johnson, a black boy; Wilf Samson, a white boy; and Melissa Burris, a white girl—are selected to compete in the Kaplin/Baron scholarship contest. No one at the three students’ schools has heard of this scholarship, and even stranger, none of these students is known for exemplary academics. In fact, they are better known for scheming, daydreaming, and schmoozing. The scholarship rules appear straightforward: untangle the clues, provide a photo of each, and win $10,000. With these guidelines, a provided cellphone, a personal driver, and a no-strings-attached debit card, each student is ready to tackle the task. Bondi attacks his clues with diligence; Melissa, though suspicious, enjoys the chase; Wilf would rather cross items off his bucket list than solve the riddles. When the hunt for clues draws to an end, Bondi, Melissa, and Wilf discover there is another mystery surrounding this scholarship and the money, leading them to band together to unravel the remaining clues and unearth the truth before the $10,000 slips out of their hands. In the tradition of The Westing Game or Chasing Vermeer, this is a plot-driven brainteaser centered on Chicago landmarks and Chicago history. The twists and turns are well-paced and believable, and transcripts of texts, emails, and letters within the chapters add dimension to the strong cast of secondary characters.

A lighthearted mystery starring seriously smart kids. (Mystery. 8-12)

Pub Date: Feb. 13, 2018

ISBN: 978-1-4847-8838-7

Page Count: 368

Publisher: Disney-Hyperion

Review Posted Online: Nov. 12, 2017

Kirkus Reviews Issue: Dec. 1, 2017

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