In Dunn’s YA sci-fi debut, set in a world where people can see glimpses of future events, one teenager sees a vision of herself killing her little sister.
As the story opens, Callie is a day shy of 17, the age when everyone in the nation of North Amerie receives a memory from their future selves. Most expect to see what career path they’ve taken, but Callie witnesses something disturbing: she walks into what appears to be a hospital room and stabs her 6-year-old sis Jessa in the heart with a syringe. Predicted crimes like these usually lead to arrest, but a sympathetic guard at the Future Memory Agency lets Callie escape. Callie thinks that Jessa’s psychic ability is the reason that she’s eventually headed for a hospital, so she struggles to keep her future memory a secret from both FuMA and the psychic-hunting Technology Research Agency. However, Callie hopes that she can somehow alter her future. There’s a whirlwind of plot in this novel: an imprisoned Callie later tries to stop FuMA from forcibly retrieving her future memory, and she eventually teams with the Underground, a group of people with psychic abilities who are hiding from TechRA. There’s also an abundance of mystery: Jessa is a precognitive but may also be capable of much more, and a seedy FuMA doctor, Bellows, claims to have known Callie’s father, who left her when she was young. Romance comes in the form of Callie’s enigmatic schoolmate Logan, who inexplicably ended his friendship with her five years ago. Their love, however, may be doomed from the start, as Logan is the Underground’s contact in Eden City, which Callie is avoiding in order to steer clear of Jessa. However, that doesn’t impede many moments of the couple kissing or swoon-worthy lines such as, “I don’t think I’ll ever be any good at leaving Logan.” Hints of FuMA’s ultimate goal amp up the story’s tension considerably, as the obviously deceitful agency may be working toward a significantly grimmer future. Dunn leaves numerous questions unanswered, particularly the origins of future memory, which could potentially be explored in future books.
A YA adventure with ethereal prose and appealing characters.