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JULIUS & THE WATCHMAKER

Good, lively fun.

Hehir’s steampunk-inspired debut novel is an adventure through time and space.

In 1837 London, 14-year-old Julius Caesar Higgins spends his days dodging the local bully and helping at his grandfather’s rare-books shop. When a shady gentleman named Jack Springheel arrives looking for a mysterious diary, Julius runs away and makes a deal with him: self-defense lessons and a place to hide in exchange for the apparently long-lost diary of John Harrison, the 17th-century clockmaker and inventor of the chronometer. Harrison’s diary contains operating instructions for his third prototype, a time-travel device Springheel stole from its guardian, poet Percy Shelley. Seeing Springheel’s villainy, Julius teams up with professor Fox of the mysterious Guild of Watchmakers to stop him from using the device to take over a parallel world populated by repulsive but innovative creatures called Grackacks and exploiting Grackack technology to alter reality forever. Contemporary language (“gyp,” “Chinaman,” “oriental”) and the addition of historical figures, folklore and events lend an air of authenticity to the Victorian setting. The time-travel aspect can be a bit confusing, and readers may find themselves revisiting passages, but ultimately, they will be too wrapped up in the action to care. An epilogue hints at a second book.

Good, lively fun. (author’s note, glossary) (Fantasy. 12-15)

Pub Date: Oct. 1, 2014

ISBN: 978-1-922079-73-2

Page Count: 352

Publisher: Text

Review Posted Online: July 15, 2014

Kirkus Reviews Issue: Aug. 1, 2014

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LEGEND

From the Legend series , Vol. 1

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes

A gripping thriller in dystopic future Los Angeles.

Fifteen-year-olds June and Day live completely different lives in the glorious Republic. June is rich and brilliant, the only candidate ever to get a perfect score in the Trials, and is destined for a glowing career in the military. She looks forward to the day when she can join up and fight the Republic’s treacherous enemies east of the Dakotas. Day, on the other hand, is an anonymous street rat, a slum child who failed his own Trial. He's also the Republic's most wanted criminal, prone to stealing from the rich and giving to the poor. When tragedies strike both their families, the two brilliant teens are thrown into direct opposition. In alternating first-person narratives, Day and June experience coming-of-age adventures in the midst of spying, theft and daredevil combat. Their voices are distinct and richly drawn, from Day’s self-deprecating affection for others to June's Holmesian attention to detail. All the flavor of a post-apocalyptic setting—plagues, class warfare, maniacal soldiers—escalates to greater complexity while leaving space for further worldbuilding in the sequel.

This is no didactic near-future warning of present evils, but a cinematic adventure featuring endearing, compelling heroes . (Science fiction. 12-14)

Pub Date: Nov. 29, 2011

ISBN: 978-0-399-25675-2

Page Count: 336

Publisher: Putnam

Review Posted Online: April 8, 2011

Kirkus Reviews Issue: Oct. 15, 2011

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SKYWARD

From the Skyward series , Vol. 1

Sanderson (Legion, 2018, etc.) plainly had a ball with this nonstop, highflying opener, and readers will too.

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Eager to prove herself, the daughter of a flier disgraced for cowardice hurls herself into fighter pilot training to join a losing war against aliens.

Plainly modeled as a cross between Katniss Everdeen and Conan the Barbarian (“I bathed in fires of destruction and reveled in the screams of the defeated. I didn’t get afraid”), Spensa “Spin” Nightshade leaves her previous occupation—spearing rats in the caverns of the colony planet Detritus for her widowed mother’s food stand—to wangle a coveted spot in the Defiant Defense Force’s flight school. Opportunities to exercise wild recklessness and growing skill begin at once, as the class is soon in the air, battling the mysterious Krell raiders who have driven people underground. Spensa, who is assumed white, interacts with reasonably diverse human classmates with varying ethnic markers. M-Bot, a damaged AI of unknown origin, develops into a comical sidekick: “Hello!...You have nearly died, and so I will say something to distract you from the serious, mind-numbing implications of your own mortality! I hate your shoes.” Meanwhile, hints that all is not as it seems, either with the official story about her father or the whole Krell war in general, lead to startling revelations and stakes-raising implications by the end. Stay tuned. Maps and illustrations not seen.

Sanderson (Legion, 2018, etc.) plainly had a ball with this nonstop, highflying opener, and readers will too. (Science fiction. 12-15)

Pub Date: Nov. 6, 2018

ISBN: 978-0-399-55577-0

Page Count: 528

Publisher: Delacorte

Review Posted Online: Sept. 29, 2018

Kirkus Reviews Issue: Oct. 15, 2018

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