by Kelly Creagh ‧ RELEASE DATE: July 28, 2015
A romantic, hard-fought conclusion that should please fans.
The conclusion to the gothic paranormal-romance trilogy started in Nevermore (2010).
The last time Isobel saw Varen, in Enshadowed (2012), he nearly killed her; technically, she temporarily died of her injuries on the operating table. Lilith still has Varen wrapped up in her twisted lies, turning him against Isobel—who in spite of everything still loves Varen. Although Varen is lost to the dreamworld, he’s still blurring the lines between it and reality, to dangerous ends that suit Lilith too well. Through a long string of action sequences in atmospheric dream settings, Isobel learns even more about the nature of the dreamworld and nightmarish Nocs, and her love for Varen is tested. Creagh’s prose is still slow-paced and lush to the point of occasionally feeling overwritten, but this time around the story structure is well-supported by the placement of action and story-driving tension—especially in some surprise betrayals and twists. In the end, the question is whether Isobel can save Varen from his own inner demons and self-destructive tendencies—the very vulnerabilities that allowed Lilith access to him in the first place. Throughout, the real-life consequences of actions—especially for loved ones oblivious of the supernatural happenings—ground the story and add extra stakes. The denouement gives the ending extra weight.
A romantic, hard-fought conclusion that should please fans. (Paranormal romance. 12 & up)Pub Date: July 28, 2015
ISBN: 978-1-4424-3627-5
Page Count: 448
Publisher: Atheneum
Review Posted Online: April 14, 2015
Kirkus Reviews Issue: May 1, 2015
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by Stephanie Garber ‧ RELEASE DATE: May 29, 2018
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play.
Garber returns to the world of bestseller Caraval (2017), this time with the focus on younger, more daring sister Donatella.
Valenda, capital of the empire, is host to the second of Legend’s magical games in a single year, and while Scarlett doesn’t want to play again, blonde Tella is eager for a chance to prove herself. She is haunted by the memory of her death in the last game and by the cursed Deck of Destiny she used as a child which foretold her loveless future. Garber has changed many of the rules of her expanding world, which now appears to be infused with magic and evil Fates. Despite a weak plot and ultraviolet prose (“He tasted like exquisite nightmares and stolen dreams, like the wings of fallen angels, and bottles of fresh moonlight.”), this is a tour de force of imagination. Themes of love, betrayal, and the price of magic (and desire) swirl like Caraval’s enchantments, and Dante’s sensuous kisses will thrill readers as much as they do Tella. The convoluted machinations of the Prince of Hearts (one of the Fates), Legend, and even the empress serve as the impetus for Tella’s story and set up future volumes which promise to go bigger. With descriptions focusing primarily on clothing, characters’ ethnicities are often indeterminate.
Dark, seductive, but over-the-top: Characters and book alike will enthrall those who choose to play. (glossary) (Fantasy. 12-16)Pub Date: May 29, 2018
ISBN: 978-1-250-09531-2
Page Count: 464
Publisher: Flatiron Books
Review Posted Online: March 19, 2018
Kirkus Reviews Issue: April 1, 2018
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by Neal Shusterman ‧ RELEASE DATE: Nov. 29, 2016
A thoughtful and thrilling story of life, death, and meaning.
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Two teens train to be society-sanctioned killers in an otherwise immortal world.
On post-mortal Earth, humans live long (if not particularly passionate) lives without fear of disease, aging, or accidents. Operating independently of the governing AI (called the Thunderhead since it evolved from the cloud), scythes rely on 10 commandments, quotas, and their own moral codes to glean the population. After challenging Hon. Scythe Faraday, 16-year-olds Rowan Damisch and Citra Terranova reluctantly become his apprentices. Subjected to killcraft training, exposed to numerous executions, and discouraged from becoming allies or lovers, the two find themselves engaged in a fatal competition but equally determined to fight corruption and cruelty. The vivid and often violent action unfolds slowly, anchored in complex worldbuilding and propelled by political machinations and existential musings. Scythes’ journal entries accompany Rowan’s and Citra’s dual and dueling narratives, revealing both personal struggles and societal problems. The futuristic post–2042 MidMerican world is both dystopia and utopia, free of fear, unexpected death, and blatant racism—multiracial main characters discuss their diverse ethnic percentages rather than purity—but also lacking creativity, emotion, and purpose. Elegant and elegiac, brooding but imbued with gallows humor, Shusterman’s dark tale thrusts realistic, likable teens into a surreal situation and raises deep philosophic questions.
A thoughtful and thrilling story of life, death, and meaning. (Science fiction. 14 & up)Pub Date: Nov. 29, 2016
ISBN: 978-1-4424-7242-6
Page Count: 448
Publisher: Simon & Schuster
Review Posted Online: July 25, 2016
Kirkus Reviews Issue: Aug. 15, 2016
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by Neal Shusterman ; illustrated by Andrés Vera Martínez
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