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MOSQUE

Taking its place proudly among such other monuments of world civilization as Cathedral, Pyramid, and Castle is the subject of Macaulay’s newest architectural exploration. Hewing to the formula established in previous works, the narrative explores the building of a fictional mosque, “modeled directly on existing examples.” After introducing its cast of characters and discussing the socio-cultural importance of the mosque complex, the narrative then plunges eagerly into the meat of the matter: building. Moving methodically around the complex (a progression aided by the glossary in the back), the text and its superb accompanying drawings explain both the religious and structural underpinnings of the mosque. The description of the planned prayer hall, for instance, includes both the importance of its orientation toward Mecca and the system of piers and semidomes that make possible the crowning of a vast square room with a grand dome. The meticulous pen-and-ink drawings are delicately tinted to help distinguish the different structural elements and bring the building to life, both in process and in completion. Magnificent. (Nonfiction. 9+)

Pub Date: Oct. 27, 2003

ISBN: 0-618-24034-9

Page Count: 96

Publisher: Walter Lorraine/Houghton Mifflin

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: Oct. 1, 2003

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CORALINE

Not for the faint-hearted—who are mostly adults anyway—but for stouthearted kids who love a brush with the sinister:...

A magnificently creepy fantasy pits a bright, bored little girl against a soul-eating horror that inhabits the reality right next door.

Coraline’s parents are loving, but really too busy to play with her, so she amuses herself by exploring her family’s new flat. A drawing-room door that opens onto a brick wall becomes a natural magnet for the curious little girl, and she is only half-surprised when, one day, the door opens onto a hallway and Coraline finds herself in a skewed mirror of her own flat, complete with skewed, button-eyed versions of her own parents. This is Gaiman’s (American Gods, 2001, etc.) first novel for children, and the author of the Sandman graphic novels here shows a sure sense of a child’s fears—and the child’s ability to overcome those fears. “I will be brave,” thinks Coraline. “No, I am brave.” When Coraline realizes that her other mother has not only stolen her real parents but has also stolen the souls of other children before her, she resolves to free her parents and to find the lost souls by matching her wits against the not-mother. The narrative hews closely to a child’s-eye perspective: Coraline never really tries to understand what has happened or to fathom the nature of the other mother; she simply focuses on getting her parents back and thwarting the other mother for good. Her ability to accept and cope with the surreality of the other flat springs from the child’s ability to accept, without question, the eccentricity and arbitrariness of her own—and every child’s own—reality. As Coraline’s quest picks up its pace, the parallel world she finds herself trapped in grows ever more monstrous, generating some deliciously eerie descriptive writing.

Not for the faint-hearted—who are mostly adults anyway—but for stouthearted kids who love a brush with the sinister: Coraline is spot on. (Fiction. 9-12)

Pub Date: July 1, 2002

ISBN: 0-380-97778-8

Page Count: 176

Publisher: HarperCollins

Review Posted Online: May 19, 2010

Kirkus Reviews Issue: June 15, 2002

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PERCY JACKSON'S GREEK HEROES

Tales that “lay out your options for painful and interesting ways to die.” And to live.

In a similarly hefty companion to Percy Jackson’s Greek Gods (2014), the most voluble of Poseidon’s many sons dishes on a dozen more ancient relatives and fellow demigods.

Riordan averts his young yarn spinner’s eyes from the sex but not the stupidity, violence, malice, or bad choices that drive so many of the old tales. He leavens full, refreshingly tart accounts of the ups and downs of such higher-profile heroes as Theseus, Orpheus, Hercules, and Jason with the lesser-known but often equally awesome exploits of such butt-kicking ladies as Atalanta, Otrera (the first Amazon), and lion-wrestling Cyrene. In thought-provoking contrast, Psyche comes off as no less heroic, even though her story is less about general slaughter than the tough “Iron Housewives quests” Aphrodite forces her to undertake to rescue her beloved Eros. Furthermore, along with snarky chapter heads (“Phaethon Fails Driver’s Ed”), the contemporary labor includes references to Jay-Z, Apple Maps, god-to-god texting, and the like—not to mention the way the narrator makes fun of hard-to-pronounce names and points up such character flaws as ADHD (Theseus) and anger management issues (Hercules). The breezy treatment effectively blows off at least some of the dust obscuring the timeless themes in each hero’s career. In Rocco’s melodramatically murky illustrations, men and women alike display rippling thews and plenty of skin as they battle ravening monsters.

Tales that “lay out your options for painful and interesting ways to die.” And to live. (maps, index) (Mythology. 10-14)

Pub Date: Aug. 18, 2015

ISBN: 978-1-4231-8365-5

Page Count: 416

Publisher: Disney-Hyperion

Review Posted Online: July 21, 2015

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